Campaign Calendar

There are no mechanized clocks in Floreth. There are water clocks and sundials but they're not widely used. Time is very subjective. The time as it’s measured in Floreth, for example, would need to be translated into the way the Dwarven Kingdoms measure time which would be different.

Days: Days are counted as numbers within the framework of a Cycle; there is no ‘Monday’ or ‘Tuesday’, just day 1-14 of [a cycle]. Days are defined as the interval between sunrises. In Floreth, a day begins at Sunrise. Days are separated into abstract, subjective phases, loosely translated to:

  • Early Morning (6am-8am)
  • Mid Morning (8am-10am)
  • Late Morning (10am-noon)
  • Early Evening (noon-2:00pm)
  • Mid Evening (2:00pm-4:00pm)
  • Late Evening (4:00pm-6:00pm)
  • Eventide (6pm-8pm)
  • Early Night (8:00pm-10:00pm)
  • Mid Night (10:00pm-2:00am)
  • Late Night (2:00am-4:00am)
  • Sunrise (4:00am-6:00am)

Cycles: Cycles are 14 days in length. Every Cycle has a name. There are 27 Cycles in a Year.


  • High Frost
  • Mid Frost
  • Low Frost
  • Wolfguard
  • Snowmelt
  • Thaw
  • Springtide
  • First Planting
  • Waterdown
  • Bearguard
  • Second Planting
  • Bloom
  • Third Planting
  • Salmonrun
  • Summertide
  • First Harvest
  • First Stores
  • Second Harvest
  • Second Stores
  • Third Harvest
  • Third Stores
  • Hunts
  • Allhallowtide
  • Snowfall
  • Snowpack
  • Wintertide
  • Yule

Years: Years are measured in Ages; Ages are names of the reigning Queen and the count starts at 1 when a new reign begins.


Example date expressions: the 9th of Snowmelt, Rose:17; the 13th of First Harvest, Dhyane:2; the 1st of Waterdown, Rose:5.


The party first met in Shyn-Valour on the 12th of Snowfall, Rose:46.